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    <title>Jenkov.com - News</title>
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      <description>News from Jenkov.com about new releases, new articles etc.</description>
      <language>en</language>
      
      <item>
  <title>jQuery Compressed - New book published!</title>
  <link>http://jenkov.com/books/jquery/index.html</link>
 <description>
        I have published my first book! It's about jQuery, version 1.7. It's an e-book for Amazon Kindle.
        It took a lot of sweat and tears, but I finally got it out! </description>
  <guid isPermaLink="true">http://jenkov.com/books/jquery/index.html</guid>
  <pubDate>2011.11.17</pubDate>
</item>
      

<item>
  <title>OAuth 2.0 Tutorial</title>
  <link>http://tutorials.jenkov.com/oauth2/index.html</link>
 <description>
     OAuth 2.0 is a login protocol that is intended to allow one application to gain
     access to another applications data and functions. For instance, a social game
     could get access to a players Facebook account, and thus send messages or read
     the players list of friends etc.
 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/oauth2/index.html</guid>
  <pubDate>2012.02.08</pubDate>
</item>

<item>
  <title>How to Become an Expert Quickly</title>
  <link>http://tutorials.jenkov.com/software-as-career/how-to-become-an-expert-quickly.html</link>
 <description>
    How do you become an expert developer quickly ... and skip ahead in the job line...? ...
    most senior developers would claim that becoming an expert takes time, but there is a trick :-)
 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/software-as-career/how-to-become-an-expert-quickly.html</guid>
  <pubDate>2012.02.06</pubDate>
</item>

<item>
  <title>Java Logging Tutorial</title>
  <link>http://tutorials.jenkov.com/java-logging/index.html</link>
 <description>
    In this new 12 text tutorial I explain Java's built-in logging API, in the package
     java.util.logging. The tutorial does not cover the other popular Java logging API's
     like Log4J, LogBack, SLF4J etc.
 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/java-logging/index.html</guid>
  <pubDate>2012.01.30</pubDate>
</item>

<item>
  <title>HTML5 Canvas Animation</title>
  <link>http://tutorials.jenkov.com/html5-canvas/animation.html</link>
 <description>
    The 16th text in the HTML5 canvas tutorial explains how to enable browser supported animation,
    with the possibility for hardware acceleration added by the browser automatically.
 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/html5-canvas/animation.html</guid>
  <pubDate>2012.01.03</pubDate>
</item>

<item>
  <title>HTML5 Canvas Pixel Manipulation</title>
  <link>http://tutorials.jenkov.com/html5-canvas/pixels.html</link>
 <description>
    The 15th text in the HTML5 canvas tutorial explains how to manipulate the pixels of a canvas,
    eg. by copying pixels from a canvas, or writing raw pixels to a canvas, or both.
 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/html5-canvas/pixels.html</guid>
  <pubDate>2012.01.03</pubDate>
</item>

<item>
  <title>HTML5 Canvas toDataURL()</title>
  <link>http://tutorials.jenkov.com/html5-canvas/state.html</link>
 <description>
    The 14th text in the HTML5 canvas tutorial explains how to use the toDataUrl() function of the 2D Context object,
    to grab what is on the canvas and convert it to a URL with data in, which can be displayed on a different
    canvas, or in a separate browser window.
 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/html5-canvas/state.html</guid>
  <pubDate>2012.01.03</pubDate>
</item>

<item>
  <title>HTML5 Canvas State + State Stack</title>
  <link>http://tutorials.jenkov.com/html5-canvas/state.html</link>
 <description>
    The 13th text in the HTML5 canvas tutorial explains the state and state stack that enables
    you to quickly store and restore the settings of the 2D context used to draw on the canvas.
 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/html5-canvas/state.html</guid>
  <pubDate>2012.01.03</pubDate>
</item>

<item>
  <title>HTML5 Canvas Images</title>
  <link>http://tutorials.jenkov.com/html5-canvas/images.html</link>
 <description>
     The 12th text in the HTML5 canvas tutorial explains how to draw images on an HTML 5 canvas.
 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/html5-canvas/images.html</guid>
  <pubDate>2012.01.03</pubDate>
</item>

<item>
  <title>HTML5 Canvas Text</title>
  <link>http://tutorials.jenkov.com/html5-canvas/text.html</link>
 <description>
     The 11th text in the HTML5 canvas tutorial explains how to draw text on an HTML5 canvas.
 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/html5-canvas/text.html</guid>
  <pubDate>2011.12.19</pubDate>
</item>

<item>
  <title>HTML5 Canvas Shadows</title>
  <link>http://tutorials.jenkov.com/html5-canvas/shadows.html</link>
 <description>
     The 10th text in the HTML5 canvas tutorial explains how to add automatic shadows
     to all graphics drawn on the canvas.

 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/html5-canvas/shadows.html</guid>
  <pubDate>2011.12.12</pubDate>
</item>

<item>
  <title>HTML5 Canvas Gradients</title>
  <link>http://tutorials.jenkov.com/html5-canvas/gradients.html</link>
 <description>
     The 9th text in the HTML5 canvas tutorial explains how to fill shapes with gradient
     colors. It explains both how fill shapes and draw their outlines, as well as how
     to use linear and radial (circular) gradients.
 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/html5-canvas/gradients.html</guid>
  <pubDate>2011.12.12</pubDate>
</item>

<item>
  <title>HTML5 Canvas Transformation</title>
  <link>http://tutorials.jenkov.com/html5-canvas/transformation.html</link>
 <description>
    The 8th text in the HTML5 canvas tutorial explains how to apply automatic transformations
     to shapes drawn on the canvas. Transformations can be translation (moving the shape),
     rotation and scaling, and combinatinons thereof.
 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/html5-canvas/transformation.html</guid>
  <pubDate>2011.12.05</pubDate>
</item>

<item>
  <title>HTML5 Canvas Composition</title>
  <link>http://tutorials.jenkov.com/html5-canvas/composition.html</link>
 <description>
     The 7th text in the HTML5 canvas tutorial explains the various compositions modes supported by HTML5 canvas.
     The composition modes means blending modes - how what you draw is blended with what is already drawn on the canvas.
 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/html5-canvas/composition.html</guid>
  <pubDate>2011.12.05</pubDate>
</item>

<item>
  <title>HTML5 Canvas Paths</title>
  <link>http://tutorials.jenkov.com/html5-canvas/paths.html</link>
 <description>
     This text explains how to use HTML5 canvas paths to draw lines, polygons,
     arcs, circles and even Bezier curves.
 </description>
  <guid isPermaLink="true">http://tutorials.jenkov.com/html5-canvas/paths.html</guid>
  <pubDate>2011.11.28</pubDate>
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